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Supercharging Deep Learning with the Unity Engine - Arthur Juliani (Unity Technologies)

At Unity Technologies we are building tools to enable researchers, industry, and hobbyists to build Deep Learning models that interact with games and simulations created using Unity. We will walk through recent developments in Deep Reinforcement Learning, and show how training environments built with Unity can push the field even further. We will then flip the story around, and show how everything from games to simulations for robotics and self-driving cars can take advantage of the integration our APIs to enhance those applications by providing more dynamic gameplay or simulator behavior.

Arthur Juliani is a Senior Machine Learning Engineer at Unity Technologies.